Software Acquisition refers to the process of obtaining the legal right and necessary components to use a computer software application. It is the critical bridge between identifying a software need and its functional deployment. This process involves several key decisions: evaluating needs, selecting a suitable product, and choosing a licensing model. Acquisition methods range from purchasing a perpetual license (one-time buy) to subscribing to a Software-as-a-Service (SaaS) model (recurring fee). Other methods include using free open-source software or developing custom solutions in-house. Proper acquisition ensures legal compliance, cost-effectiveness, and that the software aligns with the user’s or organization’s specific technical and operational requirements.
Methods of Software Acquisition:
1. Purchasing (Perpetual License)
Purchasing involves a one-time payment to acquire a perpetual license for a software product. The buyer receives the right to use a specific version of the software indefinitely, typically without a time limit. This traditional model often includes receiving physical media (disks) or a download link and a license key. While the initial cost is higher, there are no recurring subscription fees. However, the buyer usually does not own the software itself—only a license to use it—and may need to purchase upgrades separately. This method is common for off-the-shelf, standalone software like many older versions of Microsoft Office or Adobe Creative Suite.
2. Subscription (SaaS / Cloud-Based)
The subscription model, central to Software-as-a-Service (SaaS), involves paying a recurring fee (monthly or annually) to access software hosted remotely on the vendor’s servers. Users access the application via a web browser. This method offers lower upfront costs, automatic updates, and built-in maintenance and support. It provides flexibility to scale users up or down and ensures access to the latest version. However, it creates an ongoing operational expense, and access ceases if payments stop. Examples include Microsoft 365, Adobe Creative Cloud, Salesforce, and most modern productivity and business applications.
3. Free and Open-Source Software (FOSS)
This method involves acquiring software that is freely available to use, modify, and distribute. The source code is openly accessible, allowing users to study, change, and improve it. Acquisition is typically as simple as downloading from a project website or repository. There is no purchase or license fee. While “free” in cost, it may require in-house technical expertise for deployment and support. This model promotes collaboration and innovation. Examples include the Linux operating system, the Firefox web browser, the LibreOffice productivity suite, and the Apache web server, which power much of the modern internet.
4. Developing Custom Software (In–House)
This method involves an organization building its own proprietary software using its internal development team. The software is tailor-made to meet the organization’s exact, specific requirements and workflows. The organization owns the intellectual property outright. While this offers maximum control, integration, and competitive advantage, it requires significant investment in skilled personnel, development time, and ongoing maintenance. It is the most resource-intensive acquisition method but is necessary when no suitable commercial or open-source product exists for highly specialized or proprietary business processes, such as custom enterprise resource planning (ERP) or manufacturing control systems.
5. Outsourcing / Third–Party Development
Outsourcing involves contracting an external software development company or freelancers to build a custom application according to specifications. The client provides requirements and funding, while the vendor handles the design, coding, and testing. The final product may be owned by the client or licensed from the vendor, depending on the contract. This method grants access to specialized talent without maintaining a permanent in-house team and can be faster than building internally. Key challenges include clear communication of requirements, managing the vendor relationship, and ensuring the final deliverable meets quality and security standards.
6. Leasing
Leasing software involves making regular payments to “rent” the software for a fixed period, similar to a subscription but often with different contractual and financial terms. The software is typically installed on the user’s own hardware. At the lease term’s end, the user may have the option to purchase the software at a reduced price, renew the lease, or stop using it. This method provides access to expensive enterprise software (like certain ERP or CAD systems) without the large capital expenditure of an outright purchase, helping with cash flow management and budgeting predictability for businesses.
Processes of Software Acquisition: